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ABOUT

My name is Carter Piccillo, and I'm a Game Designer with a specialty in Level Design based in the LA area.

I have a BFA in Interactive Media and Game Design and a Minor in Game Animation at the USC School of Cinematic Arts (2020).

While I've focused on Level Design after college as Senior Level Designer for the recent title Neon White, I have extensive experience in Combat and System Design as Lead Designer in multiple USC Advanced Game Projects like the Witch List and Wavebent.

I also have substantial experience in the 3D Pipeline, including Character/Environment Modeling, Rigging and Texturing using Maya and Substance Painter. I created environment assets for Neon White and models/rigs for the mobile game UndAR the Sea.

Contact me at cypiccillo@gmail.com.

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