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WAVEBENT

3v3 Multiplayer Gravity Brawler Unity/C++, 2016-2017

USC Advanced Game Project

Lead Designer & Character Artist

Wavebent is a Multiplayer 3rd-Person shooter with mind-bending gravity and wave-based attacks. Players shoot the terrain to generate physical waves that knock enemies out of the arena.

 

Players fight in arenas with non-planar gravity, and must use the unique wave fighting style and gravity to their advantage to suceed.

Major Contributions

Map Design

Created Multiplayer Maps that:

  • Utilized non-planar gravity without confusing or overwhelming the player

  • Allowed players to take advantage of primarily terrain-based attacks

wavebentLevel.png

Combat Design

  • Designed abilities that employed unique wave & gravity mechanics

  • Combined abilities that worked in harmony to create cohesive character designs with fun + unique gameplay.

Carter_MainFootage_Moment.jpg

Character Design

  • Concepted Character Designs that fit the gameplay style and feel of each character's ability kit

guard_fullbodyRender.png
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